Is Blender Compatible with Apple Silicon (M1/M2/M3/M4)?

· Software Compatibility

Introduction

Blender is a free, open-source 3D creation suite used for modeling, animation, rendering, and more. Apple Silicon support has matured significantly since the M1 launch, and Blender now runs natively with Metal GPU acceleration.

Key Takeaways

Metal GPU Rendering

Before Metal support, Mac users were limited to CPU-only Cycles rendering, which was painfully slow. Now:

To enable Metal rendering: go to Edit > Preferences > System and set the Cycles render device to Metal.

Performance Benchmarks (Relative)

ChipBlender Benchmark (Monster scene)Notes
M1~4:30Good for learning and light projects
M1 Max~2:15Solid mid-range performance
M2 Ultra~1:10Competitive with desktop GPUs
M3 Max~1:25Excellent single-chip performance
M4 Max~1:05Current fastest Apple Silicon
RTX 4090~0:25Still the rendering king

Times are approximate and will vary by scene complexity and Blender version.

Plugin and Add-on Compatibility

Most Blender add-ons work on Apple Silicon without issues. Exceptions:

Conclusion

Blender is fully compatible with Apple Silicon Macs. With native ARM performance, Metal GPU rendering, and active development support, it’s an excellent 3D creation platform on modern Macs. For GPU-heavy production rendering, dedicated NVIDIA hardware is still faster, but Apple Silicon handles most workflows impressively well.

Frequently Asked Questions

Does Blender run natively on Apple Silicon?

Yes. Blender 3.1 and later include a native Apple Silicon build that runs without Rosetta 2.

Can I use GPU rendering in Blender on Apple Silicon?

Yes. Blender 3.1+ supports Metal GPU rendering on Apple Silicon. Cycles and EEVEE both work with Metal acceleration.

Is Blender on Apple Silicon as fast as on a dedicated NVIDIA GPU?

For most modeling and animation tasks, Apple Silicon is very capable. For heavy Cycles rendering, high-end NVIDIA GPUs (RTX 4080/4090) are still faster, but M2 Ultra/M3 Max/M4 Max chips are competitive for many workloads.

Tags: apple-siliconmacosblender3d-modeling